![]() ![]() For an existing world: From the main menu, select Singleplayer, choose the world, click on Edit, then Open World Settings, and toggle the ‘Allow Cheats’ option to ‘ON’.Java Edition (PC/Mac) and Windows 10 Edition:.Here’s how to enable cheats across different versions: ![]() Without cheats enabled, the command won’t work. To enable the keepInventory command, cheats must be active in your world. So in essence: I don't really care that much about my inventory, it is just tools and stuff that can be replaced.Save and share this infographic to keep inventory in minecraft 2. Chalk it up to experience, luck or extreme preparations due to paranoia, I don't know For example I haven't died yet in my current world that I have been playing very actively since October. Granted I am a complete wuss and I disable all monster difficulty increasing mods, spam Magnum Torches everywhere, wear semi OP armour(mostly for features), but I extremely rarely die. Should I die, I want to be able to get back to my stuff ASAP.Īnd then I guess I must simply be very careful. For example atm in my current world I have my old Nano armour set with the Advanced Nano Chestplate on standby while using Quantum+GraviChest). Often it is simply my last set of armour that I keep around(as long as it is decent enough. Second I (almost) always have a backup Jetpack and a bit of basic armour on standby near by spawn bed. I can simply access them from a Ender Chest back home or make a new Pouch. This way they are never lost should I loose the Pouch. One of the most important things I do is to keep all the stuff I am not actively using in an Ender Pouch. And I try my very best to prevent loosing them, and have contingencies in places should it happen. But at that stage in between, that is where it hurts to loose your stuff. Later I would have resources enough to just go to my ME network and I would probably have my things back in an hour or less as I progress. Before that stage I don't care that much tbh. Mostly because at a certain stage it would require a lot of work getting the stuff back. Pansy.Įarly on in my worlds I do worry about loosing my inventory a bit. With these options, I can get the same results with less feeling like I completely removed the challenges that death represent in MC. With a proper Bibliocraft printing press setup, your books can be reprinted, or using Botania's enchanting mechanics, you can enchant all of your gear off the same books (they are not consumed during the process). A soulbound piece of gear remains in your inventory after death. If you have the soulbound enchantment (might be from Witchery, but I'm not actually sure), you can get books of it (and many other books as well). They don't have many options for enchanting, so its likely you will get the storage increase and/or soulbound (depends on the mods in your pack). TE satchels can be upgraded, but many forget (or didn't know) they can be enchanted. Things inside this inventory are immune to death, however you will have to recraft the pouch or have chest access to get to the contents. If you go IC2, you can compress the cinder pearls into blaze rods and have ender chests before a nether visit as well. Find a desert and pick up some cinder pearls to make them without a nether visit. There are options available in most of the big packs that make this config redundant except for very early game (on which case, I didn't have much to lose). So, how many of you use the "/gamerule keepInventory true" command? I haven't found a way encourage less of this, other than sheer willpower. It also makes digging way easier because you know it's no biggy if you die and don't really need to find your tunnel back. It's not all good though, having your inventory save is also a free teleport back home via ways of suicide. Keeping all my tools and regularly used items in a large bag and managing to lose it results in me not wanting to play anymore. Then you got to go on a scavenger hunt to make sure you got it all. Baubles and all the other inventory slots that mods add, result in breaking your gravestone and having to quickly find and equip all that stuff in order to pick everything back up. It gets even worse when you start maxing out tinkerer's tools and other expensive/tedious items to make. Worse yet, is when you break your gravestone and a Zombie picks up the most expensive item and then doesn't drop it when he dies. Some mods add strong monsters that can be almost impossible to kill early on (InfernalMobs). Minecraft can be buggy at times, you can fall into the void or get knocked into a lava ocean making recovering your gravestone a very lengthy process. Even with gravestones, it can be very annoying to recover your stuff and sometimes impossible. Honestly, I can't play without it anymore. ![]()
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